51

Re: Mezzo Plays Warcraft III: Reforged

6-5: Gates of the Abyss

Now that Illidan has been rescued, Kael'thas finally has an opportunity to speak with him.

https://i.imgur.com/yle6hc1.png

https://i.imgur.com/oZ0ve1o.png

https://i.imgur.com/Rnn0unP.png

https://i.imgur.com/uhp3zm5.png

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https://i.imgur.com/AznWG3z.png

https://i.imgur.com/kadGfZ5.png

https://i.imgur.com/ff5uZ8F.png

Kil'jaeden is apparently the brother of Archimonde. His title of "the Deceiver" reflects how he's much more into manipulating others to do his will as opposed to Archimonde "the Defiler"'s brute force approach.

https://i.imgur.com/B6OLoh8.png

https://i.imgur.com/X4WEleU.png

And as previously mentioned, he is the original creator of the Lich King and the Undead Scourge. So that's why this expansion is called The Frozen Throne.

https://i.imgur.com/U0xJ1Z9.png

https://i.imgur.com/eVVJ0DX.png

https://i.imgur.com/MuArHDw.png

https://i.imgur.com/w8mIf2B.png

https://i.imgur.com/xd9KrxL.png

This leads us to our next task.

https://i.imgur.com/5r0Pvh1.png

https://i.imgur.com/fFMbfh6.png

https://i.imgur.com/fY5NBNN.png

https://i.imgur.com/s0MkT3u.png

https://i.imgur.com/hrvP5XV.png

https://i.imgur.com/pvd60cx.png

Illidan steps into the circle and begins sealing the first gate.

https://i.imgur.com/gpjfoiI.png

We need to defend Illidan for 3 minutes as he works his spell. He can't be controlled during this time.

https://i.imgur.com/hBkGdwv.png

Demons will start pouring through the gate as Illidan focuses. We'll need to use our army to defend him.

https://i.imgur.com/EZjv3Dy.png

There are now many more types of demon units than the three found in Reign of Chaos. New types include Felguards, Voidwalkers, Succubi, and Nether Dragons among others, in a variety of power levels.

https://i.imgur.com/bI1hZWm.png

While we're dealing with that we can also work on our base. We have both Naga and Blood Elf technologies available to us, and the two factions work well at filling in each other's weaknesses.

Couatl: A winged serpent that serves as the only Naga flying unit. Can learn Abolish Magic as Dryads.

We've seen these guys in a lot of prior missions, but this is the first one where we actually get to use them.

https://i.imgur.com/FxqsOg9.png

As the gate comes closer to being sealed, more powerful demons will start rushing out of it. Keeping our guard up is important.

https://i.imgur.com/qdA956f.png

One down, three to go. We'll have to search the map for the others.

https://i.imgur.com/ttnmF88.png

We can also find a secondary objective.

https://i.imgur.com/gFF60ju.png

So. The Draenei. Sigh. I've been dreading this moment ever since starting this, because now I have to explain them. If you've played World of Warcraft, Hearthstone, Heroes of the Storm, or basically any Warcraft game past this one, you'll likely notice that their Draenei are very different from these ones. The WoW Draenei are the original, uncorrupted form of the Eredar, the species Archimonde and Kil'jaeden belong to. Their home planet (which is not Draenor, despite what the name might make you think) was invaded by the Legion long ago, and many Eredar were brought into their ranks. The Warcraft III Draenei are apparently a further corrupted form of the Eredar known as "Outcast Draenei" or "Lost Ones". I have no idea why this was made so complicated, but it was.

https://i.imgur.com/3f3gC4a.png

Anyway, we can find the orange Fel Orc base near theirs. Taking it out should get them to join us.

https://i.imgur.com/yKZi3yh.png

The Fel Orcs are the same as the ones we saw back in the Orc campaign. They can be pretty difficult to deal with, but I managed to bring this base down.

https://i.imgur.com/6zXaCXZ.png

Akama is now allied to us and will send out attacks against the other Fel Orc bases in the region. We can also hire a few Draenei of our own from mercenary camps.

https://i.imgur.com/VB6swEK.png

We'll have to deal with a few Fel Orc attacks on our base too.

https://i.imgur.com/5PTDRf7.png

To the north, it looks like we'll have to break through this purple base to reach one of the gates. Those dragons look pretty intimidating.

https://i.imgur.com/gvEk1Js.png

Yeah, this didn't go too well. I built up my forces more and tried again.

https://i.imgur.com/WTcKbnZ.png

It turns out I didn't actually need to wreck this base, but it's good to have it out of the way regardless. Now we won't have to worry about any dragon attacks while trying to close the gates.

https://i.imgur.com/hey9lQp.png

Let's get started on sealing the second gate.

https://i.imgur.com/wmtHdJT.png

This one's defenders were a little stronger than the last.

https://i.imgur.com/6Q41hS2.png

And the second gate is closed.

https://i.imgur.com/miKzRNm.png

Looks like Akama could use some help dealing with this last Fel Orc base. I sent my troops down as soon as I finished closing the gate.

https://i.imgur.com/moydZ4a.png

It put up some heavy resistance, but was brought down. With all the Fel Orc bases gone, now all we need to worry about is closing the remaining dimensional gates.

https://i.imgur.com/BWLAvVD.png

Let's get to work on gate three.

https://i.imgur.com/u2WhcU8.png

I just parked a whole bunch of units in front of this one and let them deal with everything that popped out. Magtheridon's forces didn't stand a chance.

https://i.imgur.com/4uPvjzs.png

Once we're done with that, we can move straight to the last one.

https://i.imgur.com/gBRq8Vc.png

This one has the strongest defenders.

https://i.imgur.com/7zI1HFm.png

But I held the line.

https://i.imgur.com/mjcBBpW.png

I'm a little concerned with how eager Kael is to call Illidan "master".

https://i.imgur.com/EtBN5p2.png

https://i.imgur.com/fcSukNL.png

https://i.imgur.com/NwAEdFC.png

Next time, we launch the assault on Magtheridon's Black Citadel.

52

Re: Mezzo Plays Warcraft III: Reforged

6-6: Lord of Outland

With the dimensional gates shut, the raid on the Black Citadel can begin.

https://i.imgur.com/N2xdh5T.png

https://i.imgur.com/xAIpOaQ.png

https://i.imgur.com/pZxNQwD.png

https://i.imgur.com/7TZXSyt.png

https://i.imgur.com/7wgbKV9.png

https://i.imgur.com/2JAwckE.png

I feel like Kael'thas (and presumably, the other blood elves) are becoming gradually more fanatical throughout this campaign. Must be that magic addiction.

https://i.imgur.com/5AYrgkI.png

Those poor Spellbreakers.

https://i.imgur.com/j88PW8u.png

https://i.imgur.com/1XbjMAu.png

https://i.imgur.com/K4mJoJB.png

https://i.imgur.com/r4QKCYu.png

The Draenei slip past the citadel defenses...

https://i.imgur.com/xw1ibRN.png

...and destroy the generator powering them.

https://i.imgur.com/GjFEE5q.png

https://i.imgur.com/LfC3Sju.png

https://i.imgur.com/lzXmP32.png

Our first task is to kill the Master of Pain and Mistress of Torment. They hold the keys to Magtheridon's chamber.

https://i.imgur.com/oiRpRl0.png

The Draenei are a key part of this mission. All Draenei units we get to use here are permanently invisible when not attacking, allowing us to use them for infiltration and sabotage.

Elder Sage: Cunning Draenei hero. Has a collection of abilities we've seen before: Chain Lightning, Feral Spirit, Shadow Strike, and Reincarnation. Not playable in multiplayer because a hero with permanent invisibility would be kinda broken. Also the only melee hero with Intelligence as their primary stat.

https://i.imgur.com/DT7k09q.png

Draenei Elite Assasin: Invisible Draenei melee warrior. Can use Critical Strike and Howl of Terror.

https://i.imgur.com/4Ld8UID.png

Draenei Saboteur: Invisible Draenei saboteur who attacks by throwing explosive flasks. Deals a lot of damage to buildings quickly.

Liquid Fire: Each attack sets enemy buildings aflame, dealing damage over time and preventing them from being repaired.

I mainly used these guys for scouting and infiltration, and tried to keep them away from direct combat.

https://i.imgur.com/5Ytch8y.png

Over on the other side of the map, Lady Vashj and her naga are infiltrating the Citadel through the waterways. While we have a base in this mission, we have no source of income and can only use gold coins found in the Citadel to bolster our forces.

https://i.imgur.com/hyI22LP.png

I decided to use the naga to make the first move. Here we have to deal with a few Fel Orc ships. The Orc Juggernaughts were one of the most powerful and distinctive naval units in Warcraft II, and now we have to sink them with our naga warriors. We start with two Royal Guards, which are quite handy.

https://i.imgur.com/Bx1z5Ta.png

Securing a Fountain of Health gives our naga warriors a chance to patch up.

https://i.imgur.com/jXT8wHm.png

That's a good point to switch to Kael's side. These towers here will easily destroy any intruders, but can't detect invisible units.

https://i.imgur.com/HqUg4qh.png

We can just slip past the Fel Orc base on the opposite side too.

https://i.imgur.com/i5TU7Y9.png

There's the generator powering the defenses.

https://i.imgur.com/jzoDzTK.png

Breaking it destroys them instantly.

https://i.imgur.com/AxVtv8v.png

I was going to head straight for the Fel Orc base next, but then I got distracted by this shiny Fountain of Mana.

https://i.imgur.com/EDAPmCQ.png

This guy's a big ol' Diablo reference. He even greets you with the exact line the Butcher in Diablo 1 uses: "Ahh, fresh meat!"

https://i.imgur.com/SBuGtt8.png

Defeating him grants Wirt's Other Leg, a reference to the peg-legged boy from Diablo 1. Its description is a reference to the Secret Cow Level from Diablo 2... I think.

https://i.imgur.com/ulJRqd8.png

Now we can bust through that base.

https://i.imgur.com/F8wdtof.png

Some siege weapons would be pretty handy right about now.

https://i.imgur.com/fdxV3WJ.png

That was easy.

https://i.imgur.com/sHtmzms.png

These Fel Orc Demolishers work the same way as the Demolishers we've seen before.

https://i.imgur.com/Cwp4HjC.png

Well, except they have a new upgrade unlocked.

Burning Oil: The Demolisher's projectiles are coated in burning oil, causing them to start fires where they land.

https://i.imgur.com/P0bYKWn.png

Back on the naga side, we've still got more ships to break through. There was another Fel Orc base here that swiftly fell.

https://i.imgur.com/qkGSpU8.png

A Shard of Summoning? What's this thing do?

https://i.imgur.com/gq7GihV.png

Whoa. This guy should be a big help.

https://i.imgur.com/JQX85bt.png

Ooo, shiny.

https://i.imgur.com/bCw5bNW.png

Pressing the switch raises half of a bridge. When Kael's forces reach the other switch, both armies will be able to join each other.

https://i.imgur.com/mlsv41n.png

There's another set of overpowered defense towers here. It might be a good idea to wait until we can get the Draenei over to it.

https://i.imgur.com/5Zh3c37.png

The bridge is raised, and now both sides can fight together.

https://i.imgur.com/CeZOX5K.png

And we can get the Draenei over to that generator.

https://i.imgur.com/QBD58DU.png

Kaboom.

https://i.imgur.com/Ls1uhen.png

The Mistress of Torment is a powerful demoness accompanied by some other demons. I had Illidan and my Spellbreakers focus on burning down her mana, preventing her from casting any spells.

https://i.imgur.com/hFTtMTt.png

She dropped a second Mask of Death as she died. There's a nice find for Kael.

https://i.imgur.com/GZKxiiu.png

Now it's time to sneak past another bastion of towers blocking the way to the Master of Pain. The Draenei took out the generator the same as before.

https://i.imgur.com/tvWHpPT.png

We've got another Fel Orc base to punch through too.

https://i.imgur.com/DkWclxf.png

The Master of Pain is less powerful than the Mistress of Torment, but he does have Reincarnation, forcing us to kill him twice.

https://i.imgur.com/IqTRgxu.png

The reward for defeating him is an Orb of Venom that adds poison to a hero's attacks. It's not as nice as the Mask of Death, but I'll take it all the same.

https://i.imgur.com/sosRpwh.png

The gate leading to Magtheridon is open.

https://i.imgur.com/1kBXdD5.png

Target acquired.

https://i.imgur.com/3hDQa4G.png

There's one last generator to get rid of before we can face him.

https://i.imgur.com/z5Nh6Ca.png

Let the battle begin. Magtheridon has a lot of HP and is accompanied by a level 10 Fel Orc Blademaster, plus some other demons.

https://i.imgur.com/QWKJdbQ.png

I focused mainly on sapping his mana and keeping my heroes alive. It was a pretty chaotic battle.

https://i.imgur.com/yeTnHRl.png

The beast is down.

https://i.imgur.com/xvYcmDD.png

https://i.imgur.com/VcLbqLh.png

Illidan lets out a cruel laugh as he greets Magtheridon.

https://i.imgur.com/PXc7IHi.png

https://i.imgur.com/8T2V3Qm.png

https://i.imgur.com/Z8jUK43.png

https://i.imgur.com/zlfZUqz.png

Well, Illidan has established himself as supreme ruler of Outland for life. Surely nothing could go wrong now, right?

https://i.imgur.com/QMHwauh.png

https://i.imgur.com/VJTNP2z.png

https://i.imgur.com/oO93VcP.png

...Oh. Okay then.

https://i.imgur.com/eSQ6VeN.png

https://i.imgur.com/m9UwNRH.png

Kil'jaeden disappears in a flash of smoke.

https://i.imgur.com/tAk0zxS.png

https://i.imgur.com/gWlIP5j.png

https://i.imgur.com/E2CVWbU.png

https://i.imgur.com/cm7QfcZ.png

The Scourge campaign is a return to Arthas' side of things, and the conclusion of the Frozen Throne storyline. It's also the most difficult campaign, but I digress. Look forward to that next time.

53

Re: Mezzo Plays Warcraft III: Reforged

7-1: King Arthas

Following the fall of the Burning Legion, the Dreadlords running the Scourge have fallen into disarray.

https://i.imgur.com/5T2ZkBP.png

https://i.imgur.com/7xbvKCp.png

https://i.imgur.com/kM9RAwr.png

https://i.imgur.com/1zdvKly.png

https://i.imgur.com/AjYMwIE.png

Sylvanas managed to get her body back, apparently as a reward for good behavior.

https://i.imgur.com/U3Hnqrr.png

https://i.imgur.com/Q1jiLx5.png

Someone starts bashing down the door.

https://i.imgur.com/KLxgmJc.png

Arthas is back, baby.

https://i.imgur.com/fPrpnJK.png

https://i.imgur.com/QJ4Cq3d.png

https://i.imgur.com/HNTjsLy.png

The Dreadlords teleport out of sight.

https://i.imgur.com/n1iNcPT.png

https://i.imgur.com/BlE6GGR.png

https://i.imgur.com/VyTa2Bd.png

https://i.imgur.com/9zgktol.png

https://i.imgur.com/wMGCTyA.png

https://i.imgur.com/A8mk6tL.png

We need to destroy the nine human villages on the map while also ensuring the refugees can't escape.

https://i.imgur.com/wGwac7j.png

We control three bases with separate resource and food counts. Each base is set up near one of the exits to the mountain pass.

https://i.imgur.com/mHcw3Lw.png

Each base is slightly different: Arthas can build Abominations, Sylvanas can build Banshees, and Kel'Thuzad can build Necromancers. All three sides can build Ghouls as well.

https://i.imgur.com/SJ6NNJF.png

Dark Ranger: Cunning hero, fallen ranger of the high elves. A mercenary hero, though she still counts as undead in gameplay terms.

Black Arrow: Similar to Searing Arrows, this fires cursed black arrows at enemies. Units killed by Black Arrows are reanimated as skeletons.

Life Drain: A channeling effect that drains life from an enemy over time, restoring health to the Dark Ranger. Works similarly to Siphon Mana.

Sylvie's side is the weakest force since it doesn't have a level 10 hero, but she does have an extra Temple of the Damned to make up for it.

https://i.imgur.com/UM7zQJy.png

We'll have to keep a few troops at each exit to catch any fleeing refugees. Kel'Thuzad will warn us when they get close to the pass.

https://i.imgur.com/eGnOeXV.png

Reaching the villages and destroying them isn't hard, but we'll often be intercepted by a few Paladins.

https://i.imgur.com/rtDFBl4.png

They're annoying, but far from invincible.

https://i.imgur.com/umUoYKv.png

I generally kept to using one hero at a time, so that the others could stand guard and catch the fleeing humans.

https://i.imgur.com/4jKOtvz.png

Tomb of Relics: The Undead shop building. Like the others, the items for sale depend on the level of your Necropolis.

https://i.imgur.com/UBqMDGF.png

The map is split into three parts, and each side has three villages for one of our armies to destroy.

https://i.imgur.com/HPi3Q5o.png

These Paladins keep popping up, though.

https://i.imgur.com/mIlRJSk.png

If we destroy the three altars in the center of the map, they won't be able to revive anymore.

https://i.imgur.com/FzwcIIs.png

I sent Kel'Thuzad's forces in from the north to assault them. While they were distracted by that, I had Kel'Thuzad cast Death and Decay on all the altars at once. I don't have vision of all three, but they're still getting hit by it.

https://i.imgur.com/08HLCHO.png

Once the altars were destroyed, I got out of there as soon as I could.

https://i.imgur.com/bPdXtVv.png

Sylvanas' side can use Possession to take control of the human units. Snatching some Mortar Teams gives us some siege weaponry that should be very helpful against the remaining villages. Sylvie also leveled up to 4 and gained her third ability.

Silence: Stops enemies from casting spells in an area. Additional levels increase the area size and duration.

https://i.imgur.com/77837Cd.png

After destroying 6 villages, we get a brief cutscene.

https://i.imgur.com/go2BFki.png

https://i.imgur.com/qzYk3zD.png

https://i.imgur.com/MFUug5T.png

https://i.imgur.com/rzv3Edo.png

https://i.imgur.com/Aqi9j1R.png

https://i.imgur.com/EknS2UY.png

So, welcome to the gimmick for this campaign. Instead of leveling up every mission, Arthas levels down. He'll lose a point in a random ability each time this happens. This is part of what makes this the hardest campaign.

https://i.imgur.com/85ckMIa.png

There are only a few villages left. Let's finish this up.

https://i.imgur.com/CkE9Weo.png

And here's the last one.

https://i.imgur.com/aRWw7ei.png

All villages destroyed, and not a single human escaped.

https://i.imgur.com/F3M0KWn.png

https://i.imgur.com/jFOifin.png

https://i.imgur.com/Z0joItx.png

https://i.imgur.com/pFK48Xc.png

https://i.imgur.com/SEgtAOX.png

https://i.imgur.com/KHGIK1H.png

The new victory screen has Arthas standing in front of the Frozen Throne as snow falls around him.

54

Re: Mezzo Plays Warcraft III: Reforged

7-2: The Flight from Lordaeron

The Dreadlords have invited Sylvanas to a secret meeting.

https://i.imgur.com/A5CVwQ0.png

https://i.imgur.com/HutZhcr.png

https://i.imgur.com/VmyAqIp.png

https://i.imgur.com/2VH4DxO.png

https://i.imgur.com/mIwfpTM.png

https://i.imgur.com/0kRe8bz.png

https://i.imgur.com/7S6PUKo.png

https://i.imgur.com/VNyTpx6.png

https://i.imgur.com/Z57MYyA.png

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https://i.imgur.com/ntJPCYk.png

https://i.imgur.com/9fNEOSR.png

https://i.imgur.com/qQnxq22.png

Sylvie storms off.

https://i.imgur.com/15RIIxE.png

https://i.imgur.com/5XFaJ7t.png

https://i.imgur.com/anJpXLl.png

https://i.imgur.com/AczbBDm.png

Elsewhere, Arthas and Kel'Thuzad make plans for Arthas' upcoming voyage.

https://i.imgur.com/XSWQfHW.png

https://i.imgur.com/Lwb9tXh.png

https://i.imgur.com/nvqt0eC.png

https://i.imgur.com/w0bf19W.png

https://i.imgur.com/nTTi39z.png

https://i.imgur.com/st8JHhu.png

https://i.imgur.com/GhfRGNM.png

https://i.imgur.com/cnVqaAu.png

Time to break out of here. Arthas starts at level 8.

https://i.imgur.com/OQ11L9J.png

Most undead in the city have fallen to the dreadlords, but there are a few still loyal to us that we can find.

Skeletal Mastery: An upgrade for Necromancers' Raise Dead that allows it to raise one Skeleton Warrior and one Skeletal Mage instead of two Warriors.

https://i.imgur.com/sI82THJ.png

Skeletal Mage: A ranged attacking skeleton that launches bolts of magic. Weirdly, it doesn't count as a magic attack in gameplay terms.

https://i.imgur.com/8tZtGOl.png

Since the enemies are also undead, we can't use Death Coil to deal damage to them. It's still good for healing, though.

https://i.imgur.com/B1bbbrz.png

We can pick up a few coins scattered around the city, but there doesn't appear to be anything to spend them on.

https://i.imgur.com/YSBqVa6.png

In addition to the undead there are a few low level Dreadlords and demon units around.

https://i.imgur.com/Ob59Wo6.png

Rescuing a few Crypt Fiends gets us some ranged attack support.

https://i.imgur.com/B98WmpK.png

Enemy Necromancers are quite the nuisance, since they'll summon their own skeletons on us.

https://i.imgur.com/7CMrcdk.png

Rescuing a Shade lets us scout out what's ahead.

https://i.imgur.com/d4BpP8n.png

Though we do have to watch out for enemy Shades that can spot us.

https://i.imgur.com/vC9I4BX.png

Some Meat Wagons would be really helpful too. Let's clear these guys out and grab them.

https://i.imgur.com/eWb61x2.png

These Meat Wagons have a new upgrade too.

Exhume Corpses: Allows Meat Wagons to automatically generate corpses inside them over time.

https://i.imgur.com/63zvDFR.png

Just what we need for bringing down defense towers. This is a new type of tower that don't deal much damage, but has a chilling effect.

https://i.imgur.com/baEFor4.png

The Rune of Shielding grants a shield that will block a single harmful spell on our units. That can come in pretty handy.

https://i.imgur.com/fRupJUU.png

Right after picking up that, we have to fight off a few Flesh Golems. That's a pretty difficult task.

https://i.imgur.com/ZgJ4x4v.png

The mass graves provide an unlimited amount of corpses that Necromancers can raise skeletons from. Arthas can also use them for Animate Dead.

https://i.imgur.com/Z7OosaI.png

Just north of there we can find some undead fighting the rebels. They'll join us as we approach.

https://i.imgur.com/a84GL4n.png

We're nearly out of here. The exit is protected by a level 3 Dreadlord and this extra powerful Abomination.

https://i.imgur.com/aFtom2a.png

Escape successful.

https://i.imgur.com/z7YzlYE.png

https://i.imgur.com/GyypqsS.png

The Banshees possess two of the Abominations, then kill the other two.

https://i.imgur.com/HflsBtd.png

https://i.imgur.com/pmbaSU1.png

https://i.imgur.com/iqlACP2.png

Arthas is safe, for the moment at least.

55

Re: Mezzo Plays Warcraft III: Reforged

7-3: The Dark Lady

Following his escape from the city, Arthas is brought to a meeting point in the forest.

https://i.imgur.com/PCDkTvO.png

https://i.imgur.com/W3yCsZx.png

https://i.imgur.com/drPYtDJ.png

https://i.imgur.com/i1n7afe.png

https://i.imgur.com/CnlIqIp.png

By the time Arthas recovers, his warriors have already been killed, and he is shot by an arrow from offscreen.

https://i.imgur.com/WbXo37A.png

https://i.imgur.com/lCEaLr4.png

https://i.imgur.com/tfadEa8.png

https://i.imgur.com/COn0HLY.png

https://i.imgur.com/kYDcslz.png

https://i.imgur.com/tcT6ubh.png

https://i.imgur.com/WGLeAFW.png

https://i.imgur.com/0UMM58r.png

Kel'Thuzad saves the day.

https://i.imgur.com/kLMYs5f.png

https://i.imgur.com/mIWgfZm.png

https://i.imgur.com/Q8dzuIR.png

https://i.imgur.com/hUtZwf6.png

https://i.imgur.com/xTVCdEx.png

https://i.imgur.com/Xl5eZwk.png

Following Arthas' departure, Sylvanas is left to ponder her newfound freedom.

https://i.imgur.com/E4XtCng.png

https://i.imgur.com/amq5UHI.png

https://i.imgur.com/C6dFLdR.png

https://i.imgur.com/OlsSwiu.png

https://i.imgur.com/rGoUVAd.png

https://i.imgur.com/KJr12Eo.png

https://i.imgur.com/zN4gnZr.png

A portal opens and Varimathras steps forth from it.

https://i.imgur.com/S2zxWGA.png

https://i.imgur.com/lGMCPbC.png

https://i.imgur.com/iPXaAud.png

https://i.imgur.com/ieveMb7.png

https://i.imgur.com/9O3zvTd.png

Varimathras retreats and closes the portal behind him.

https://i.imgur.com/V5RtAf3.png

Time to teach this guy a lesson.

https://i.imgur.com/eVcKEvl.png

Obsidian Statue: A heavily armored statue that acts as a mobile health and mana battery for your army.

Essence of Blight: Restores HP to all units in a radius around the Statue. Can be autocast.

Spirit Touch: Restores mana to all units in a radius around the Statue. Can be autocast.

Only one can be autocast at a time, so you need to set whether you want the Statue to restore health or mana as needed. They count as mechanical units, so they can't heal themselves or other Statues.

https://i.imgur.com/Mn7l34m.png

Nerubian Tower: An alternate tower upgraded from a Ziggurat. This has low damage but fires ice shots that slow enemies.

Like the ones from the tower defense mission, these are weak on their own but strong when paired with other towers.

https://i.imgur.com/yaP6rt4.png

The only combat units we have access to for this mission are Banshees and Ghouls. Not exactly a good lineup, but we can make it work. Banshee Master Training is unlocked from the start.

https://i.imgur.com/bJMHoTJ.png

The attacks start coming in pretty early.

https://i.imgur.com/wnRFSx4.png

Varimathras' forces use a lot of Abominations, which are prime targets for Possession. We're gonna be using that to bolster our forces a lot in this mission, and the game actually recommends turning autocast for Curse off to ensure we have enough mana to cast it.

https://i.imgur.com/MuVDeCb.png

We can snatch some creeps too. All creeps in this mission are level 5 or below, specifically to allow Possession to be used on them.

https://i.imgur.com/gXntgoN.png

After grabbing enough units, I decided to trash this purple base.

https://i.imgur.com/vpTyjNz.png

And then we can build our own in its place, using the blight that's already here.

https://i.imgur.com/8O8m4V8.png

This time Varimathras has joined in the attack himself. He's also brought along some Necromancers, who are good targets for Sylvie's Silence.

https://i.imgur.com/gHsJ427.png

We can make use of Shades to scout around. These ogres are busy ravaging the countryside. They'd be pretty powerful allies if I could take control of them.

https://i.imgur.com/9ZZZJDM.png

Possessing the warlord will bring his whole clan under our control. It's a little tricky to pull off, especially since we want to do it while killing as few as possible.

https://i.imgur.com/2u9wZ39.png

https://i.imgur.com/Nur7Hcn.png

https://i.imgur.com/q2V1xio.png

Now we have the whole ogre legion at our side, and can hire additional ogres from mercenary camps.

https://i.imgur.com/Dkbo1mL.png

There's a bandit gang that works similarly. Capturing the boss will have all the bandits join us.

https://i.imgur.com/PSlnZg0.png

https://i.imgur.com/6x0Uwtk.png

https://i.imgur.com/x50W7H2.png

Now that we've got the bandits on our side, let's go say hi to Varimathras' base.

https://i.imgur.com/KuP4Ipv.png

I met with some resistance, but really overwhelmed him with sheer numbers.

https://i.imgur.com/WLKm8YQ.png

Just look at them all go.

https://i.imgur.com/actVmHP.png

Poor Varimathras never stood a chance.

https://i.imgur.com/J9xzYHe.png

https://i.imgur.com/hz6q3y2.png

https://i.imgur.com/xaArd3e.png

https://i.imgur.com/lQJp1yU.png

https://i.imgur.com/sxq1kYu.png

https://i.imgur.com/RUr63LS.png

Mission complete, and Sylvie has herself a new ally.