1,176 (edited by Keys2tkingdom 2013-10-15 21:38:37)

Re: X/Y Spoilers topic

About bonds for Mega Evos

The bond between trainer and mon may not have to be "friendship". (As it was pointed out earlier, friendship is counter productive to the Shadow process.) I believe it could be possible that the bond between a Cipher and a potential Mega Shadow mon could be "a shared desire or goal" - i.e. both want to cause pain for the Evulz, both want to take down a certain person, etc. Though I say it would be possible for a Shadow Mega to happen, the draw back to a Shadow Mega would be that since the bond would be superficial, the Mega Evolution would be weaker/ harder to maintain/ or whatever. However, if the potential Shadow Mega and Cipher bond went into Unholy Matrimony/ Villainous Friendship territory, the bond would likely be stable.

About Fairy Types

In-game it mentions the fairy type being recently classified (or something similar). IRP Someone could "discover" the Fairy type via the discovery that pure Fairy type mon like Flabébé, Spritzee, and Swirlix, have different genetic markers that while present in other mon, are not near as predominant. The discovery of these makers would could cause scientist to re-classify them as a new type. This would lead to scientists re evaluating already existing mon to see if the qualify to be reclassified as a Fairy type mon.

We shall defeat legions of Cipher Peons... by performing an elaborate musical number!

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Re: X/Y Spoilers topic

In regards to the Mega-activators or whatever you want to call them, what are we doing with them? It's my opinion that since they're so rare in game, everyone can get Mega stones, but the number of Mega-Activators is rather small, so that only a few people have them, sort of like the armbands. Only a few people have them and they can be loaned or borrowed, so that they maintain their rarity and all of a sudden we don't have a swarm of people who can battle with these things. If they're so unknown and rare in the region they say is the only place they can happen in, which is explained in story as [spoiler]the firing of the ultimate weapon infused stones with energy that reacts to strong bonds, which is also how the mega rings were formed, so they only exist in Kalos and thus the outside world knows nothing of them, that they're too rare for all or even most of the PC's to have. My next question is that if we go this route, how do we decide who gets what? Because I am 100% and will be 100% against the idea of any sort of mass distribution. Also an idea, characters who have in their possession, or frequently use items like armbands/other special items, are not first canidates to mega-activators. Thoughts?

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@Keys: if you mean that the bond is not really a bond in the same way in-game happiness is not actually happiness, yeah, that could work. It would make things feel kinda forced though...  I don't see how a Shadow mon would have a desire that matches a certain Cipher staff, even more in consideration that the Ciphers we'd want to have have access to this feature would be very high-ranking and very definitively tightly aligned with Cipher's intended goal.

Anyway all this depends on whether we are using the concept of Shadow Megas IRP. Like Tangent, I'm leaning (rather heavily) towards no. Being Shadow is already a power bonus enough.


@re Mega Accesories: I'm against a mass distribution kind of thing for a variety of reasons, mostly that we don't know if these artifacts are going to be generation-unique features (apparently Megas as a concept exist only in Kalos; we don't know if eg.: Pokéathlon or Dream World are making it into G6 or later yet). I'm personally leaning towards a concept closer to what the Armbands should have been originally - actual relics that have to be distributed across the team upon opportunity/necessity, like any one-or-two-instances relic in Final Fantasy games. After all

I wouldn't support the idea that characters who already have armbands or other special items would not be candidates to Mega Accessories because it breaks the necessity half of the factor. Ideally the means to distribute the hopefully three, four tops Mega Accessories is not going to be tied to our characters themselves at all.

Thou hast forgotten the face of thy Lord. Remember, mortal, and fear pet me.

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Re: X/Y Spoilers topic

I posited this in the chat, but I'll put it here for posterity. This is going off of the thought that the Stone in the Mega Ring is what activates the Mega Stone held by a Pokemon, and not the ring in it's entirety.

Theory 1:The Key Stones are discovered slowly, and only in very out-of-the-way places in Kalos. Everyone can get an article of clothing that can fit a Key Stone w/o the actual stone. People can actively search for the Key Stones, but it must take time or sacrifice.

Theory 2:The Key Stones require energy to be activated, and Mega Evolving drains it completely. It takes time for the energy to coalesce, and thus is best kept for times of emergency.

More theories pending.

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Re: X/Y Spoilers topic

Silent: I said not first canidates, as in the ones who don't have more leverage to acquire them, not that by having something like that they're no longer allowed to have one.

Dune: As I said in the chat, I STRONGLY favor option one.

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Re: X/Y Spoilers topic

@Verax: ah. Misread. Still, my objection stands.

re articles of clothing... I can see many opportunities to activate Mega stuff in various ways like Magical Girl transformations, Card Slash, or perhaps It's Morphing Time. Should be fun.

Thou hast forgotten the face of thy Lord. Remember, mortal, and fear pet me.

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Re: X/Y Spoilers topic

I personally don't mind a big distribution and don't get why so many people would. If these stones can be naturally occurring, can't the J-Team just find a big deposit of them or something?

Otherwise, I'd be fine with a more gradual distribution somehow occuring, provided everyone gets one. Because I am very very very very VERY opposed to only a few "chosen" people being able to use Megas.

My girlfriend is a Volcarona, your argument is invalid.

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Re: X/Y Spoilers topic

Umbra: Thing is, they're NOT naturally occuring, and I am opposed to a distribution since in game the rings are so very rare, it reduces their value for everyone to have them, and it might and probably would be abused by some people. That and it makes the J-Team way overpowered if a lot of them have it.

It'd be sort of like the armbands now, a couple of people have them/share them or we go with Dune's idea of people having to search for a component that makes them work.

I think the single worst thing we can do is make them easy to obtain and use.

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Re: X/Y Spoilers topic

But if only a few people get them that just plain wouldn't be fair. I mean, it would be like saying only a few people get to use new mons or Fairy-Types. It's a basic game mechanic change, everyone should have access to it, even if they have to find Key Stones gradually.

My girlfriend is a Volcarona, your argument is invalid.

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Re: X/Y Spoilers topic

Okay that's a valid point, but then can we restrict them to only main PCs and not secondary ones? If the experts on it in game could only scrounge up ONE, out of the whole region that specializes in it, I think that'd be a fairer compromise.

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Re: X/Y Spoilers topic

I think secondary PCs should have access to them too, but only if they have a mon that can Mega Evolve. Though I am somewhat willing to compromise and say main PCs have to share with secondary if the first option gets enough opposition.

As for Fairy types, in regards to Cosmic Retcon vs. "recently discovered" I say: Why not both? Have them be Cosmically Retconned into existence but only recently formally classified by the scientific community.

My girlfriend is a Volcarona, your argument is invalid.

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Re: X/Y Spoilers topic

Umbra: I'm all for that in the Fairy department, if only to make the transition smooth.

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Re: X/Y Spoilers topic

Umbra: I'm alright with that idea. Also I love that idea for Fairy Type explanation.

1,189 (edited by BluBeriPi 2013-10-15 23:50:46)

Re: X/Y Spoilers topic

Yeah, I have STRONG misgivings about all this talk of limiting.

Diplomatic Response

To be honest, I think it's fine if we have access to them as a whole - maybe PEFE can work on studying/mass producing them, or something else. I dunno. Meta-wise, I find the idea of limiting them to be very very very very very unfair. Like, I can't understress how unfair I find the idea. I'm with Umbra on this one.

Blunt Response

[spoiler]My gut reaction to the idea of limiting access to the ring/activation things. feels like that would be "an asshole and dickish move"

<Whatchu lookin at, PUNK?>

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Re: X/Y Spoilers topic

Beri: The problem is they're so game breaking there have to be SOME limitations otherwise it makes it less fun for everyone.

And as well I think it's fair to point out that Mega Evolution should be unavailable until AT LEAST where it's unlocked in the game.

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Re: X/Y Spoilers topic

Verax: I find your second point very valid.

As for the first point, my biggest worry is that I see opportunity for much hurt feelings as to who gets one and who doesn't. In fact, if we limit it so that only certain characters can get some, like the armbands, then no matter how it's decided, someone's gonna get upset.

<Whatchu lookin at, PUNK?>

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Re: X/Y Spoilers topic

@Umbra and @Verax: The idea would be to avoid that only a few select people could have them. There should  be no selected characters, no unselected characters, ideally. Instead of on the characters we should focus on the opportunity. They should be rare enough that we should always be ready to share, or something similar. Or, it could work like what was described before with an important cooldown period.

Honestly I think that the idea of limiting the access to Megas to primary PCs, while annoying to implement because of lack of an in-universe justification, would be probably the most fair way -in as much as what we have available- to do this in-RP if we go with full freedom to Mega. There's some people with several characters, giving them access to several teams to play, and that completely unbalances the chances for other players to do senseful things with Mega evolutions, or in the worst case to have any shot at fairness in an interplayer battle.

That said, I'd rather we implemented something else that needed only an in-universe setup than to wrange both the playerbase and the characters into it. And most importantly I think we should wait more time before discussing these matters - I see the discussion was linked to in Discussion, but since it is a discussion about spoilers some people are being essentially forced to be left out and without a choice.


Also, remember that this is an RP, our characters can't get a perfect window of opportunity every single time, and they can't be prepared to deal with absolutely everything. Sometimes the villain reveals he has your mom and the cat hostage, sometimes you lose a naked poker bet to your rival, sometimes the enemy takes the southern gate and you have to make do with only three squads of archers and a couple of battering rams. We don't need to have access to all the big guns all the time. That would make things boring and unfair.

Thou hast forgotten the face of thy Lord. Remember, mortal, and fear pet me.

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Re: X/Y Spoilers topic

Beri: That's why the "Main PC" thing was brought up. Because having an ENTIRE GROUP of people who can all do this incredibly powerful thing would likely be a large enough shift in power that GOVERNMENTS would feel threatened.

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Re: X/Y Spoilers topic

It's just, I have soooo many misgivings. I find these ideas good in theory, but I feel like it may end up like how Communism did - failing when implemented in reality. I just, urgh, I don't have logic to back this up, but my gut feeling is:

THIS IS A BAD IDEA TO LIMIT THIS.

(beyond, say, what Verax just said about point of time to acquire it.)

<Whatchu lookin at, PUNK?>

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Re: X/Y Spoilers topic

I completely agree with all of Silents points, however I find that limiting Mega evolution in anyway except availability, which is an actual CANON problem, not the best idea, which is the only reason I suggested it. If they ability to mega evolve were commonplace in X/Y, I'd never have brought this up. It's just that in game, scrounging all the resources possible, only THREE exist in canon. I find limiting this to only main PC's and having them share it a very good compromise, and then if it turns out we don't need to worry, we remove it. I am against any other form of limiting Mega Evolution aside from the number of people it's available to.

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Re: X/Y Spoilers topic

I do like the idea of one per PLAYER (ie Main PC) with sharing capabilites as a good compromise.

<Whatchu lookin at, PUNK?>

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Re: X/Y Spoilers topic

4. The PC, Korrina, [spoiler]Dianth, and Lysandre

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Re: X/Y Spoilers topic

Straw: [spoiler]Lysandre didn't have one. He replicated the effects of one through that thing he was wearing, he was able to recreate the effect by using technology, but I assume that it wouldn't have lasted very long and that natural mega rings worked better. Unless I completely misread that scene.

1,199 (edited by Umbramatic 2013-10-16 00:17:24)

Re: X/Y Spoilers topic

I would still prefer most PCs have access, if gradually.

But Tangent noted we shouldn't be arguing when most of us haven't finished the game yet and Kalos is still a few months away, and I agree.

My girlfriend is a Volcarona, your argument is invalid.

1,200 (edited by rmctagg09 2013-10-16 00:35:42)

Re: X/Y Spoilers topic

I also heard that [spoiler]your rival gets the ability in the postgame.

@Verax: [spoiler]Lysandre clearly states he's got one when he fights you for the last time, I even looked at a video to check.